Databending

Glitch art databending with audio editors is the practice of opening image or video data as raw audio, processing it with sound effects, then saving it back to create corrupted, glitchy visuals. It exploits the mismatch between file formats to push digital media into visually unstable, unexpected states.
What is databending in glitch art?
In glitch art, databending is the manipulation of a digital file using tools that were never meant for that file type.

Key points:
- It is inspired by circuit bending, but works at the level of data instead of hardware.
- Typical operations include:
- Reinterpretation / sonification - treating image data as audio and back again.
- Incorrect editing - opening non-audio files in audio editors or other “wrong” software.
- It is distinct from filters that merely mimic glitch aesthetics: the glitch must come from actual data corruption or misreading.
When you databend via an audio editor, you are essentially doing sonification: importing non-audio data as sound, transforming it, then visualizing the damaged data again.
How databending with audio editors works

The basic workflow is:
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Start with an uncompressed image
- Use formats like BMP, TIFF, or high-quality RAW-exported BMP/PNG, because they store pixel data in a predictable way and can tolerate corruption better than heavily compressed formats.
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Import as raw audio
- In an editor like Audacity, import the file as raw data so the program interprets bytes as an audio waveform.
- You choose parameters such as:
- Encoding: often U-Law, A-Law, or 16-bit PCM
- Channels: mono or stereo
- Sample rate: 44.1 kHz, 22.05 kHz, etc.
- Different import settings produce different glitch structures.
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Apply audio effects to the waveform
- Time-based effects like echo, delay, and reverse are especially effective for visual glitches.
- Filters like phase, wah-wah, reverb, EQ, or even hard clipping can also create interesting distortions.
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Export as raw / uncompressed
- Export the edited waveform as raw data (or a headerless audio format) that preserves the modified bytes.
-
Reopen as an image
- Reinterpret the modified file back as an image (or simply open it with your image viewer/editor).
- The image now reflects your audio edits as tearing, streaks, color channel offsets, and other glitches.
This works because visual formats store pixel data linearly or by channels, and audio effects rewrite that sequence in ways the original image codec never expected.
Core techniques and tools
Recommended audio editor: Audacity
Audacity is the most widely used free tool for databending images as audio. It offers:
- Raw import and export
- A large set of destructive audio effects
- Fine control over selections, so you can glitch specific areas of the file
Typical Audacity-based databending flow:
- Convert your source image to BMP.
- In Audacity:
File → Import → Raw Data, choose encoding and sample rate. - Avoid selecting the header region of the waveform (usually the first tiny fraction); corrupting it often makes the file unreadable.
- Apply effects (echo, reverse, etc.) to selected parts.
File → Export → Export Audioas raw or compatible format, then reopen as an image.
For more tools, see our Free Glitch Tools guide.
Effective audio effects

Some widely used effects and their typical visual results:
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Echo / Delay
- Creates repeated horizontal or diagonal bands, “ghosts” of the original image, or wave-like streaks.
- Delay time controls the spacing and angle of echoes when visualized.
-
Reverse
- Flips data segments, often producing mirrored fragments, color shifts, and misaligned regions.
- Reversing multiple small selections can fragment the image dramatically.
-
Phase, wah-wah, modulation effects
- Introduce rhythmic distortions, banding, and turbulent textures.
-
Hard limiting / distortion
- Produces areas of flattened color, hard edges, and aggressive tearing.
Combining multiple effects in stages usually yields richer glitch structures than a single heavy pass.
Practical tips for clean chaos

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Work on copies
- Never databend your only version. Keep a clean original to return to.
-
Protect headers
- Many formats store critical metadata at the start of the file.
- Skip a small initial portion of the waveform in Audacity to avoid corrupting the header, which would make the image unreadable.
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Use uncompressed formats
- Databending works best with BMP / TIFF / RAW-derived images.
- Highly compressed formats like JPEG can break or produce less controllable results because their data is not mapped line-by-line in a simple way.
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Experiment with import settings
- Change sample rate, encoding, and channels between experiments.
- The same data interpreted at a different bit depth can completely change the glitch pattern.
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Target specific regions
- In Audacity, select only parts of the waveform to glitch:
- Early data often affects top rows of the image.
- Later data often affects lower regions.
- This allows “composed” glitches instead of uniform damage.
- In Audacity, select only parts of the waveform to glitch:
-
Iterate and layer
- You can pass the image through multiple sonification cycles, or mix databending with traditional editing in tools like Photoshop, GIMP, or similar.
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Archive your parameters
- Keep notes of import settings, effects, and values.
- Databending is partly aleatoric, but documented workflows help you refine and repeat aesthetic directions over time.
Used thoughtfully, databending with audio editors builds a bridge between sound and image, revealing the underlying instability of digital media and turning computational “failure” into a deliberate visual language.
Related Techniques
- Circuit Bending - Hardware-based glitch manipulation
- Hex Editing - Direct file byte manipulation
- Pixel Sorting - Algorithmic pixel rearrangement
- Datamoshing - Video compression glitches
- Free Glitch Tools - Software for databending